Yes,
Padlock.
I think it was a
major improvement when introduced about twenty years ago. It meets
player's impossibility to change his point of view simply rotating his head and became indispensable for all combat sims to keep track of target, virtually rotating view direction
exactly like pilot moves his look.
Although more realistically implemented, recently, by
Track-IR, still remains the big gap between
reality and screen available resolution to detect
what player is looking for, not to mention cost that not everyone can afford and personal idiosyncrasies which may hamper its use.
I think a good compromise to keep realistic enough internal padlocked view, would be get rid at least of
canopy frame obstructions, since not really causing loss of visual contact. I agree that ship and ANY object visible in "View Objects" preview should be
padlockable for obvious reasons.
I just hope that some clever boy of Daidalos Team read this thread, maybe at least one of these dreams can be realized!
Regards,
GB