Quote:
Originally Posted by IvanK
Has there been some major rescripting on the ATAG server missions to reduce the number of objects ? The reason I ask was I lasted 1 hour 20 earlier today with significant less use of memory and no crash, even with 49 players on line.
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No, the amount of objects has stayed the same. I've done some bug fixing only. I have been messing around with netspeed on the server though. Coincidence maybe?
Also, jaydee flew around for 3 hours last night (roughly 20 players) without a crash. He said he downloaded a memory booster program and has it set to refresh his memory every 120 seconds. I've tried lowering the clock settings on my GPUs based on another thread I saw, and had no effect on CTDs. Possibly all placebo effects, but some of this stuff may be worth trying.
And as you can see by my sig, steam is screwing up. It's been stuck on the same player count for almost 20 hours now. Here's hoping for some new info from the dev team soon!