@ Luewen Yea . . . i wouldnt hold my hopes for this addon for this year. It`s announced for spring 2012, so tough luck for anything sooner then mart i think

As for new units that will be with all new `Viking race`, Olaf, Valkires compannions etc, but good idea for upgrading. If they implement unit exp as it`s done in `Red Sands mod`, that every unit have beter stats, longer you use it in battles there will be no use of upgrading units. Maybe new unit talents/skills with higher exp they gain . . . hm good idea

More reserve slots isn`t big change in game as Smitfraud said, it`s almost 1 file changed and you can hav 3-4-5 slots as you wish. I posted earlyer that bigger differences between hero classes would be great. Now you have 2 skills, and 2 medals different warrior/paladin/mage all else is same. Making different skill tree, medal advancement etc would make playing game worthwhile with different classes.
I know that little things make this game great, and there are many possible builds to keep players interested. But consider this : changing hero skills/medals/items... is changing couple text files not big problem. But they will for this expansion make new islands, textures,maps, unit models... Why not doing 10% of that time to make game itself more detailed, instead making all new world.
Between AP and CW there isnt anything new in game (graphic, maps,islands...) but all gameplay is changed with patch of 40+ MB (orcs race, items, and such) and it was great addon. Same for Red sands, 1 new island=250MB, all else changed=80MB(unit exp, units,models,items, quests . . ., all that in 1/4 of work for making just 1 new location). I must say it was great work by red sands team, and thx for that. But point i want to make is playing with warrior or mage didnt changed to much. Hero class tactics weren different because we didnt get options to try something new. I would like to see medal tree where picking 1 medal gives you choice of 2 more (like skill tree) but then picking 1 other is denyed etc. And for some combination of medals you get bonus medal to lvlup after reaching certain lvl.
Now it`s possible to get almost all medal lvls with every hero class.
Also making no loss truly `impossible`

Like adding round limiter for bosses, or quest to do something with already given units arena or something (like bottany regalia from prof.dumbledore on elon) I havent tryed it, but i think that is really impossible to do with no loss.
And such things. To make gameplay different experiance, not just make new location ,change hero profile picture and compannions. Make us (players) choose which way we play, so we`ll have to play again to try other ideas we got during previous playthrough.
Sry ppl didnt plan to take this long, but some ideas came by itself. Anyway cant w8 to see what will KB-WotN brings
