Quote:
Originally Posted by Feathered_IV
I don't think it will ever really replicate the sort of numbers one saw in a typical BoB engagement. Blaming it on hardware limitations is a cop out too. It just requires a creative solution that the developers are incapable of producing.
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WOV BOB, managed to get decent numebrs, and waht people claimed to be a decent AI. never got into that game. but numbers wise,best bobmer formations ive seen, with no lag due to them.