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Old 10-31-2011, 01:01 AM
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CaptainDoggles CaptainDoggles is offline
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Quote:
Originally Posted by highness View Post
Why something that has been modeled in the earlier version of il-2 sturmovik is not existent in the newer version of il-2 cod , such as:

unexistent collision detection with parachutes

(in il2 sturmovik you could easily lose a part of your wing when you were to collide with a pilot on a parachute and also could shoot at them) this feature is totally unexistent and not modelled in il2 cod , you can just fly through them.. WHY???

also, crashlandings of damaged & aircrafts on fire were much more harder and challenging in il2 sturmovik and that despite of its flat-panel like terrain.

in il2-cod , you can land gently almost anything almost anywhere , and im not even talking about the transparent trees...

i dont just understand why some features thate were already there in the old il2sturmovik are no longer in the il2cod which is supposed to be a progress and advancement of the whole series??? what the hell??

there is a lot more of other things that are unexistent in il2cod, those things that made really the "thrilling fun" ... and those who used to play since the early versions of il2 knows the things that are missing .. its a shame
It's not like they just took the old game and added better graphics. This is a whole new game, presumably almost entirely from scratch. In my opinion this game is much better than 1946 is; it just needs a lot of polish. The game underneath is fantastic and quite honestly the flight/damage/engine models make 1946 feel like a toy by comparison.

Last edited by CaptainDoggles; 10-31-2011 at 01:16 AM.
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