Quote:
Originally Posted by IceFire
I killed another thread... didn't I? 
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I hope you didn't. From programming point of view, changing/adding loadouts is not too hard and it would be nice to have historical consistency in that department.
But, that's just one piece of the puzzle. Something is on the receiving end of those loadouts and damage models (for all: ground, sea and air targets) are mostly abstract. Changing one without the other will not bring more realistic behavior to the game.
Bear this in mind while thinking/discussing loadouts.