Quote:
Originally Posted by AMVI_Superblu
This is due to a bug where 'dots' switch to LOD too far away (or at least they swith to a too much detailed shape from too far away) that is extremelly hard to track right after its transition.
I think (i hope..) devs read around the forums about this.
Hopefully will be fixed ASAP ! 
|
+1
There needs to be better visual continuity as the dots change to, perhaps, a simpler LOD(?), at least so they don't suddenly become a small faint pale blue smudge that is trying and failing to give tiny complex detail which twinkles in and out of visibility (if you're lucky!).