Quote:
Originally Posted by LoBiSoMeM
I'm here because i'm a fanboy of all IL-2 series.
IL-2 Cliffs of Dover is the last title of this series. And the first with a really upgraded core engine.
The release was bugged, a lot of features are missing, it's a beta software. But it's really a next generation air combat simulator, not "modded IL-2 with steroids":
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Nice video LoBiSoMeM. But your CLoD bias obviously comes through in that video. How come you didn't rich the mixture, use the wheel brake or stick your 6DoF head out like an ostrich and admire the grass with the 46' hurry?

Anyway, it looks to me like it boils down to mouse clickable cockpit, some upgraded graphics and a difference in sound. That's it??? Six years, $8 million dollars and that's what we get???
The fact is, we have no idea as to the accuracy of the CLoD flight models. At least with the 46' mod flight models, they have stood the test of time and scrutiny in the IL-2 community. The corner speeds, the top speeds, the climb rates, the ceiling rates, the dive speeds, thermal temps, fuel capacities, wing loading, supercharger altitudes, mixture changes, roll rates, etc., etc., etc. I could go on and on. These things have been discussed ad nauseum on various IL-2 boards for years. All this proven and verified to historical documentation from years of work done by Oleg/1C and the IL-2 community.
On the other hand, the CLoD Hurry, we have no idea as to the accuracy, except the visuals like the cockpit layout. There is no device link tool to tell us if they got the CEM or FM correct. We must rely strictly on a belief in Luthier because Oleg, unfortuneatly for all of us, decided to ditch the game. Remember, Oleg was the aero engineer behind the game. I'm not sure Luthier has that background too. Hopefully he is more than just a programmer and understands flight models as well as Oleg. Otherwise, this game will
never reach potential.