Quote:
Originally Posted by dFrog
No, they admit they have exceeded the poly count. But I agree, french fighters, or better say french planes, are really missing in Il-2...
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I have to agree with DT that this is just lazy modeling. I've played around with producing 3d models of single-engined fighters and it's EASY to stay within 3000 polygons and get a reasonably decent-looking plane.
9000 polygons is just ridiculous, and probably means that the people producing the D.520 relied heavily on what Blender calls "sub-surface mesh" modifiers. (I'm not sure what they're called in payware programs like 3ds Max, Maya or Autocad). That's a time saver, and allows anyone to produce decent looking work, but makes for excessively big models.