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Old 10-21-2011, 02:18 AM
ptisinge ptisinge is offline
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As others I felt disappointed by a number of problems and limitations of IL2 COD, but then again things are slowly improving (I also think they're improving too slowly), and IL2 COD sets the bar higher than anything available for the WW2.

It's very similar to the story of FSX. During years (not months), there was a vast crowd stating that FSX would die quickly, leaving a gap with nothing or just leading many people to skip to the next iteration (or competitor). But now, look at FTX addons, A2A or PMDG addon planes etc, and look at how people with current gen machines run this at max settings, and you'll probably have a preview of how things will sort themselves out for IL2 COD. A sequel will also help to fix some problems by the developpers themselves (while FSX never had that chance), and hopefully it will follow the tradition of IL2 and allow itself to be combined with IL2 COD. It's not that bad a prospect.

I seriously doubt any big competitor will suddenly pop out of nowhere (I think Gaijin are bound to remain on the more gamey side of things to make their mmo thing compatible with a sufficiently large player base, I don't expect a high details sim there), so whatever ride this might be, I expect that many WW2 fligt sim fans will remain on board anyway (that's what I'll do, even if it's a bitter ride it's still better than nothing, I wish we had that option for a space combat game in the xwing tradition for example, I would take it even with bugs rather than just endure years looking at a dead genre).
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