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Old 10-19-2011, 09:29 AM
41Sqn_Banks 41Sqn_Banks is offline
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Join Date: Oct 2007
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Quote:
Originally Posted by addman View Post
2. Fuses, yes it's a known problem but what's the point of flying ground attack missions in Erg.210 if neither mine or my A.I companions bombs won't explode? Doesn't matter at which altitude I drop the bombs, they won't explode, yes they are armed.
Indeed, however IIRC this is mainly a problem of the Bf 110, the other aircraft have more suitable default fuses. I can assure you that this point has the highest priority. Implementation is dead simple, however it is a considerable workload to define which fuse should be used for a specific altitude range and specific loadout.

Just have a look at the file that defines the loadouts for the different operation types (which isn't complete for every type, e.g. Ju 88 has not all loadouts defined): http://code.google.com/p/il2dce/sour...craftInfo.ini#
Now multiplicate this by every suitable fuses and delay times configuration. In addition I first need to find out which configuration is suitable. You see it's a mammoth task.

For the other requests/bugs: The missions are generated based on a template which can be created in the FMB. The template file of Kanalkampf campaign is located in <cod steam folder>/parts/IL2DCE/Campaigns/Kanalkampf/Template.mis
You can simply modify the squadrons or add new squadrons in the FMB. The take-off waypoint defines the airfield used by the squadron.

I will give instruction on how create your own campaign or modify a existing campaign soon. So everyone can use his favourite aircraft

Last edited by 41Sqn_Banks; 10-19-2011 at 09:35 AM.
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