Well my fun factor as a SIMER, not a gamer, is for my sims to act real life .. the reason why I bought COD and not many other flight sim games. I love the detailed models, and especially the destruction models etc
If I'm closing in on a enemy’s 6, and he see me all the time ?? hmmm (when did single-seater fighters get an observer? defiant excluded) and starts barrel rolling continuous .. as if that doesn't affect the pilot then that's a detraction from the gam .. SIM! I expect to see my enemy spit / hurri do nothing (novice), banking hard left or right (average / veteran) or something new and surprising (ace)
As to games making money, there's nothing more certain to lose money than if you don't give gam ..simers what they want. The most successful games/sims are the ones that r bug free, easy to understand to operate, and have rich addictive tactical / strategic game play .. with the emphasis on addictive, players want to come back again and again .. for me, addictive means, quality - real-life sims - empire building (growth) - wargaming etc. Others would be different
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-oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A
-oOo- DF 85 full tower -oOo- 1000W corsair
-oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73)
-oOo- 240 SSD -oOo- W7 64bit
-oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo-
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