Nothing to do with my part,
something in OnPlaceLeave going wrong.
You should test actor for null value:
if (actor != null) //missing
{
if ((actor as AiAircraft).InternalTypeName() == "bob:Aircraft.DH82A")
...
}
Last edited by FG28_Kodiak; 10-12-2011 at 06:08 PM.
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