Sorry after reading the OP post I was thinking the trigger is airgroup destroyed, not TTime 10. My bad
Quote:
Originally Posted by salmo
... and doesn't seem to work for me either (spawning a bomber group every x seconds) 
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But anyway, I think it is not possible to
repeat spawn with a trigger only. It is better to use ontickgame method in a script described for instance in link #2 in my sig.