View Single Post
  #44  
Old 10-02-2011, 10:36 PM
Vulture Vulture is offline
Approved Member
 
Join Date: Mar 2009
Posts: 210
Default

Master Of Spirits 3/3 is a must for me. There's no way around it, with any class.

Who the **** needs training, mate ? xD It's not like you'll be using Bowmen without Dragon Arrows anyway. And it's not like the fire arrow does any significant damage. And when you face the opponents where the maximum possible damage is crucial... they're fire resistant/immune anyway xD I don't see the point.

Well, if you only use Skellies from the Undeads then I suppose Dark Commander and Nighttime Operations aren't really important. A nice to have but no must.
Frenzy for me is just a prerequisite as a Mage. You don't have the Might Runes to get +6Atk which only then the skill actually does something. Considering the fact that you have 5 damage dealers in your setup and most of the game no more than 8 targets you won't get far with that. I think Destroyer would be the better Alternative.
Everything in the Might tree you'll need to get to Onslaught3 + 3/3 Master of Spirits and 3/3 Bowmen Commander is what I'd recommend. If you have Runes left still, nothing speaks against Destroyer.

Chaos is vital at least on lvl2. You'll want to have the opportunity to take care of a few damaged stacks that are threatening to come to your base line with a Fire rain or an Ice Snake or a Geyser.
Reply With Quote