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Old 09-25-2011, 12:21 AM
Helios Helios is offline
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Join Date: Jul 2011
Posts: 116
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Actually, I think I can win with the Archers with 90% of the battles not incurring losses (my general approach to the game). I'm only going to boost the Phoenix spell so that it is a tank, not a damage dealer--plus, I don't think it will break the game later, as I'm testing on the fly with my Warrior in the Land of the Dead--it's fiery attack will be useless against dragons, and even giving it 5000 HP won't make it survive more than 1 round if some enemy stacks aren't greatly reduced.

I'm going to mod Feanora into the "Archer Wife": giving +1 to Initiative and Morale of Archers. And I'm going to add +5 Defense to the Archer Set, as an added bonus. (Beer makes people feel impervious enough to the elements to go shirtless at football games in sub-zero weather, so I find it a bit funny to add that bonus to the set )

The Undeads are insanely powerful. I just beat Karador in five turns, though his army sucked much more than last game, as he didn't have any stacks of 1000+ Skeletons, and only one stack of Black Knights. I'll be done with the game in a few days at this rate. Using the "Animate Dead spell Mod" has made things too easy, I think, removing the Undeads' weakness of not being able to resurrect them. I didn't lose any units to Karador. For some reason, it only recorded one of my screenshots of the battle when I was ressing.
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