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Old 09-23-2011, 08:44 PM
Ataros Ataros is offline
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Join Date: Jun 2010
Location: USSR
Posts: 2,439
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Just have seen the menus working on III./JG27 Server http://forum.1cpublishing.eu/showthread.php?t=25064
Well done!

I have an idea to motivate teamwork on an online server using these menus (similar to what PR mod makes to ArmA2):
- players are allowed to create a temporary squad via the menu
- other players can join existing squads
A squad can generate AI missions as follows:
- squad pilots spawn at an airfield
- then a squad leader selects e.g. "Spawn bombers" from menu
- number of AI bombers is spawn equal to number of squad members present at the airfield (the more players in a squad, the more AI is spawned)
- the leader selects a target for bombers from a list of available ones
- the opposing side receives intel about the incoming raid with probability of say 60% and only if they have 2+ recon missions up in the area
- other incentives can be added, e.g. 2 players can generate only a recon mission, 4 players - ground attack mission, 6+ players - strategic bombing mission, etc.

This would not replace existing squads of cause but would motivate to get on teamspeak and fly in wings and more important would motivate existing players talk their old squad members into upgrading PCs and getting into CloD to kick some arse
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