Yes, there will bound to be casualties later. I lost over 1,000 units in the second Double fight already. I don't know if I can just win with the Archers or Outcasts, even if I put hordes of them into the game.
And yes, the Defense boost is probably too much. I just don't know how to keep the distance as defense for more than two turns. I guess I could try Higher Magic with level 3 Slow repeatedly. I'm going to tweak around with a super-buffed Ancient Phoenix and see if I can get it to behave more like a tank (doubtful).
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