I suspect the script box in FMB is just what is needed, except the FMB box is placed within the code for working with the mission in progress.
I would say it pokes the code in a specific place. There might be some possibility to code some AI in this box, but I doubt it would allow for much.
Luthier did mention SDKs are coming, this might be the best way for coding AI. We will have one for maps, aircraft and AI SDK would be great. The AI performance coding will take a long time and require alot of beta testers among users to get things to make sense.
WOW the prospects of a great AI are just exciting to think about.
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