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Old 09-18-2011, 10:48 PM
Madstrike Madstrike is offline
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Join Date: Aug 2011
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Quote:
Originally Posted by Helios View Post
You're that close to getting Higher Magic, Vulture? Wow. It took me quite awhile to get there last time, but I stupidly (?) invested in all three levels of Alchemy ASAP to maximize my spell book variety. I don't think that's a good strategy, since the high crystal costs don't even come until you have level 2 & 3 spells.

And Catapults: I'm planning on bringing a reserve stack of them on my Archer game just from Gremlin fights--that way I'll have two siege weapons for the 2x damage.

Off-topic: There's no place in the game called The Elven Underground, is there? It appears in the Scanner reports, but no place fits that description.
I think that place might be that underground cave in a wee island next to the elven lands, which usually has some enemy green dragons?

@Vulture, I think the elves are not good, but might be better than cannoners in ur setup, these have ldr 220, damage 6-10, en elf has 80ldr, 4-5 damage, multiply that 3 times roughly(ldr of cannoners are more than 3x times the ones from elves) its 12-15 dmg, put on top of that their special which doubles, its 24-30, cannoners special will deal 18-30, pretty much the same, except elves have the sniper ability which can be handy early on battles. Cannoners do have higher atk(30), which can be good with telescopic sight, also they have slightly better init, so they get the edge in those matters. Elves have low ldr/health, well, cannoners have it even worse... I think you might wanna try them both and see what fits u better.
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