Quote:
Originally Posted by luthier
We’ve also been playing with stereoscopic 3D for the game. This is NOT the secret feature everyone’s been emailing me about. Nevertheless, it’s really awesome and it really, well, adds another dimension to the game. Coupled with TrackIR it makes the game absolutely mind-boggling.
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This is the best news I've heard for ages -am thrilled you guys are going to fully support stereoscopic 3D. Many years ago (back when nVidia's stereoscopic drivers also supported OpenGL) I loved playing IL2:FB in 3D and it will be great to finally be able to play IL2:COD in the same way.
Can I just make one small request with regard to its implementation? Can you
please ensure that the text labels/icons next to other aircraft (which tell you their range etc) are drawn at the same depth as the corresponding aircraft and
not at screen depth? (Having these drawn at screen depth was the one flaw in 3D with the earlier IL2 series and was really really distracting as it forces your eyes to continually refocus as you look from the aircraft to the label and back).
Also, is there any chance of seeing some 3D screenshots in the more common .jps format? (I have nVidia 3D Vision glasses and a 3D projector but was unable to view the .png files in 3D).
Many thanks,
DD
P.S. I think this can be viewed as a really positive step even for those who don't yet have 3D compatible setups, as it suggests the team are thinking ahead to a long future for the series. Even if your current TV or monitor doesn't support 3D, the next one you buy almost certainly will and for a series like IL2 to thrive in the long run, 3D support will be essential.