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Old 09-06-2011, 02:32 AM
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Catseye Catseye is offline
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[QUOTE=LoBiSoMeM;331393]
Quote:
Originally Posted by Catseye View Post

Just apply brakes and the "bug" goes away...

You do not understand: wind act pushing the side of the aircraft. The barriers to block wind don't exists in simulated CloD physical world, neither "chocks in" state like IL-2 1946, I guess. So, when you start mission in strong cross wind, your light plane will start to spin. Normal.
Ok, I did an FMB evaluation (quick), placing the wind at different angles and different strengths at ground level. At 20m/s the aircraft really "snaps" the nose into the wind. (tail swings). At 10m/s it moves slowly until aligned head into the wind. If no wind, the aircraft does not move until engine starts, then slow gyro swing.

Sooooo, LoBiSoMeM is correct in identifying the wind. However, I fall into the camp with Ace of Aces in that there may be a coeficient of wheel drag that may be modeled a little too liberally. (MY opinion.) Seems to me that a 7 tonne aircraft should be a little more resistant to a wind of 10m/s. Thats about as fast as an olympic sprinter.

So, both of you guys are on the right track. Mine is only an observation without any imperical data to go on. So for me, the devs are the guys to evaluate it if it is brought to their attention.

Good flying chaps.
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