Quote:
Originally Posted by luthier
We were *this close*, but a last-minute bug found with the new online map (the largest of three) means we have to recompile and rebuild everything – and that means it’s not going to finish today. The bug, for the curios, entailed giant 1500-foot grass suddenly growing all around you at altitudes below 500 feet. Quite a sight to see actually. Almost sad we found it first.
So, barring more botanic discoveries, we’ll have it out no earlier than the end of the day Monday.
Some patch info. The size is 490 MB, 300 of that being the new sounds. The speech sounds are now out in the open by the way, so you can play with them old Il-2 style.
The colors are greatly improved. See attached screenshots.
The new plane-seat selection co-op interface is there, as well as a few more surprises (not the big one though).
Sorry folks, we really tried!
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Thanks for the information. My observations:
1) The new colours look really good, i didn't mind the old ones much but i do like the new ones too. Some of what people say in terms of light conditions and preferring the current colours and shadows seems reasonable to me, but i can't judge accurately because i don't have extended personal experience of how things look from up high, so i won't be passing any judgment.
2) Reworked water colour (1st screenshot) and transparent coastline (2nd screenshot) blend very nice with the rest of the landscape. In general, the main issue all along was not that visuals were bad (it already looked very nice to me), but how all the pieces of the puzzle fell together: some elements were sticking out more than others. Now all graphical elements seem much more in tune with each other and blend in a believable manner, very good job.
3) Very pleased with the map's new look and the reworked navigation/plotting tools, both in terms of aesthetics (border,icons) and in terms of functionality (more visible font size and colour for the nav tool that will make them really useful)
Coupled with the new aircraft/crew position selection interface it will be nice to fly some bombers in multiplayer with another player. Two people could take turns between one person flying while the other navigates and gives vectors to fly, then near or over the target one takes care of the flying while the other takes care of gunners and the bombsight.
Can't wait to see what the surprises mentioned turn out to be. Oh and the bug description is hilarious, can't help but to agree with the following quote
Quote:
Originally Posted by AndyJWest
1500 ft grass! LOL! You could have at least given us a screenshot though... 
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