logic_hero.lua
Levelup.add( 0, "rune_might", might+5)
Levelup.add( 0, "rune_mind", mind+5)
Levelup.add( 0, "rune_magic", magic+5)
Poison dmg to unit, snake_celestial.atom edit file, change the X for min-max dmg
Code:
moveattack {
ad_factor=1
damage {
physical=22,26
poison=XX,XX
Astral res exp_system.lua add second line below the poison res
Code:
Attack.act_apply_res_spell( "poison", chp_res * expa_res_par, 0, 0, duration, false)
Attack.act_apply_res_spell( "astral", chp_res * expa_res_par, 0, 0, duration, false)