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Old 09-01-2011, 08:48 PM
Les Les is offline
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Quote:
Originally Posted by David198502 View Post
Just caught up with this video. Wasn't really interested in watching a sightseeing video, but thought I'd give it a look. Then the AC/DC song started playing and I thought, oh okay, I'll watch this even if just to listen to that. Then you synched up the song to the first explosion and I almost laughed out loud. Cool, this could be fun. So I sat back and watched one of the best-made stunt-flying/showing-off video's I've seen.

Was impressed by the flying skills, the choice of locations, and the fact that you didn't show at least one crash when the lyrics, "...watch me explode..." were playing. So, yeah, good job. Very competently shot and edited I thought. Nothing too fancy, but it didn't have to be.

I did think maybe some of the stunts/set-ups were a bit too similar, to the point of becoming repetitive, and I personally would rather not see the same action repeated when cutting between camera views, but in the context of the overall video I wouldn't call those choices mistakes.

Wouldn't mind seeing that kind of clean and straightforward, almost analytical and documentary-like filming & editing approach applied to other aspects of the game too. If the subject-matter is interesting enough in it's own right, it should be watchable even without using a lot of the 'cinematic' embellishments that too easily come across as clichéd and distracting anyway.



Edit - Well there you go, you posted the 'War' video while I was writing about the other one. Good job again. It's hard to cover 'action' well, and to be honest, I wasn't as impressed with how you handled that as I was with the stunt-flying video. But you know, I think it's testament to your video-making skills that I was less concerned about the technical aspects of the video, than I was with its 'theme' or overall 'statement'. The action was conveyed well enough that I could just take it for granted and look for the video's 'message' or 'point'. And in that regard, I think the song you used and the images weren't really complimenting each other properly. I kept waiting for the Bf-109 we were following to get destroyed, to show in action what it was Edwin Starr was singing about, that war is good for nothing, no-one wins, everyone loses. But the Bf-109 just kept 'winning'.

Not that I think it really matters, but basically, my point/opinion is this. When you reach a certain level of technical video-making competence, a level that I think you're at or very near, you can do more than just showing stuff happening, you can use those skills to tell stories, or convey ideas and concepts to your audience. You can 'say' things through your video's, or just give them extra emotional depth, evoking anger, or laughter, or sadness etc., so that people can experience them in more than a one-dimensional, superficial, way. Not saying you have to, or that you should, and as I said in my original post, those same skills can be used to just show off different aspects of the game for those who are interested in that. And as far as it goes, there's nothing wrong with just making video's because you enjoy doing it, which is largely what I myself have done with Cliffs Of Dover. Just pointing out some other options, in case you weren't aware of them. Don't take it personally btw, what I'm saying applies to anyone with the ability to string a coherent sequence of images together, and it's said because I want to see more good Cliffs Of Dover video's (dammit lol )

Last edited by Les; 09-01-2011 at 09:45 PM.