
09-01-2011, 02:12 PM
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Approved Member
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Join Date: Jun 2010
Posts: 366
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New Feature
omg look what I found!!1
Quote:
Moscow - AP, TASS
1C Maddox Games announces never before seen flight sim feature
Be prepared for an announcement of truly epic proportions. The man behind the scenes at 1C Maddox Games, Ilya Shevchenko a.k.a. Luthier, has revealed to sources an intriguing new feature addition to the popular flight simulation series sequel IL2 Sturmovik:Cliffs of Dover franchise that will leave other simulator developer's heads spinning for perhaps years to come.
Amongst other life-like features of the flight simulator including moving grass blades, texture mapped railroad tracks, and finely detailed clouds of grouped cotton balls comes a detail never before seen in a flight simulator, and anticipated with growing excitement amongst flight-sim fans the world over.
The elegantly detailed hands of Big Ben's clock located in central London are expected to move precisely each second during game time such that a carefully coordinated, slow fly-by will show up to 3 movements of the second hand and actual in-game time. Yes, as incredible as this sounds, many months of secretive hours have been poured into this next-generation feature at the necessary expense of other - now less important - features such as graphics rendering, working AI commands, and non-sterile campaigns and missions.
We can hardly contain ourselves either. If all goes as currently planned, the patch should be released this Friday, September 2nd give or take a month or two, to the delight of clock fans everywhere. As unlikely as it sounds, rumour has it that even some train station clocks will also be synchronized for real-time action as well, but critics are skeptical that this can be implemented within the coming months let alone for this patch.
Only time will tell if this is some elaborate hoax or whether clock-sim fans the world over will soon be flying past the one of the newest wonders of the simulator world in IL2 Sturmovik: Cliffs of Dover.
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