This is long but it has the quotes from the sim hq posts
What kinda gets me is the Jason post but the meat is what comes after:
http://simhq.com/forum/ubbthreads.ph...3376003/4.html
Quote:
Re: Commentary: IL-2 Sturmovik: Reflections on the Past and Questions for the Future [Re: guod]
csThor
Team Daidalos
Member
Registered: 03/06/01
Posts: 2454
Loc: Germany
There is obviously a lot that went FUBAR during CloD development and not much is to blame on Ilya - so far I agree with Jason. But:
When Oleg was still there external input was valued and communication - even the tiniest bit of it - was ensured. I, personally, spent over two years researching and creating the german unit list and their emblems and markings and I was told the Maddox Games coding gurs were both pleased at the load of information and dismayed (since it meant more work for them ). But since Oleg departed there is a silence far more complete than in space, in fact there's more light coming out of a black hole than info coming from Maddox Games. I don't know what the issue is - I was given an internal document by Ilya shortly after release to fix a number of minor issues with the german unit list and the emblems and markings, but despite me sending the docs and links five times from my mail account and trying to get it across via three different people there has not been the slightest indication Maddox Games has received them. And after so much time (I sent it in April) I have trouble believing that it never arrived - I am actually beginning to think Ilya does not care about external input. Other people have reported the same, some even complained about a new somewhat contemptous attitude towards externals. Jason - I know you're good friends with Ilya, but I have to say that during the last 3 months he has managed to alienate a number of people who spent considerable time (and in cases considerable money) to produce content for CloD and who are now suddenly in the dark whether all that effort was wasted or not.
Jason, if you really have a solid friendship with Ilya I really ask you to tell him what is brewing in the community. A lot of people who were quite prepared to cut MG a lot of slack are pretty fed up and angry right now. And I am one of them.
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I remember CSthor being cool even when people tried to trip him up on facts way back when Team D took the reigns from the dev team for Il 1946 patches. And Team D was on the inside but couldn't really reveal BOB SOW facts back then.
I remember reading CSthor's posts and they made sense, he had a clear grasp of Team D and activities, was a pro in his area of expertise.
Maybe Ilya doesn't listen as much because a) I/we are a bunch of whiners and he must stick to the objectives (fry the bigger fish)
or
b) given his situation of fixing everything, he just has to prioritize
c) time is too short.
or the worst is
d) at this point doesn't care because X no. of reasons . . .
I can see how you fix one thing then someone else complains about historical accuracy etc . . .
Anycase this kinda goes with the sudden loss of communication with the change over
the other one is:
Quote:
http://simhq.com/forum/ubbthreads.ph...3376003/6.html
777 Studios - Jason
Member
Whatever rootango. I tried to give some insight into what happened so some people would stop dumping all their dissappointment on Luthier. My point is that he is not solely responsible for everything that went wrong and you guys should cut him some slack and give him time, like they did for us and ROF. There are a lot of Oleg fans out there and rightly so he brought you IL-2 which is great, but he is not a god. Something went wrong and I know a lot of the inside story, but what I said is as much as I want to divulge. The sim development community in Russia is quite small and a lot of what I have posted here is widely known in the Russian sim community. 99.9% of us westerners don't speak Russian so we don't pick up on it.
As for you insuating that the ROF team stole the IL-2 code to make ROF that is a serious charge and is way off base. Over 40 people were hired to make the ROF engine fromscratch and the original investor spent millions of dollars trying to make a sim. Hence, the teething problems some of you refer to. Our engine has nothing to do with IL-2. Originally a small group wanted to make a game using the IL-2 engine, but they didn't like the treatment they received by MG so they went and found a new investor and started everything from scratch. They even dumped the models they had made to make sure they had nothing to do with IL-2. Our engine has made a drastic leap forward in the past 2 years because of the hard #%&*$# work of a small and talented team and a supportive community and nothing else.
Believe me I wanted CLOD to be a huge success and help, along with ROF, WOP and DCS to show the retailers, publishers and potential investors that sims were a resurgent genre, but it's troubles have made that a little more difficult for all of us.
Anyways, I'm done with this topic. Take my words however you want. I have a new update and airplane for ROF to release. 
Jason
Edited by 777 Studios - Jason (Yesterday at 10:23 PM)
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The part in bold means that there are some out there that know the real deal about what happened from BOB SOW to CLoD (if Jason is 100% right) and it would help shed alot of light telling the truth.
But it also would direct angry gamers at blaming game, which by now is too late.
And maybe they are pulling a MIB (men in black) just so people's reps doesn't get tarnished or the upheaval doesn't drive fans away as it could be some serious lack of good attitude towards the game / fans.
I don't know, its all speculation. It'd just be better if they came out with a official blow by blow, step by step, here's whats happened so far, now here we are hoping to be . . .
Rather than having to pick from sukhoi.ru forums, natural point, ubi, here, sim hq . . .
Ah but what a drama this is turning out to be.
A wish of mine is for Oleg to return and help Luthier and get things back on track but alas . . .