Another developer - Dave Kaemmer at iRacing had this to say in response to some critics of their new tyre modelling which some felt should not have been released when it was:
Quote:
When will this model be finished, and why is it being so hyped before it is? I started making and learning about racing simulations in 1987, when I started writing Indy 500 for EA. If I had not shipped a sim until I was completely happy with it, you would still not have that one, let alone anything I’ve worked on since. Sad to say, but I will die before I’m happy with a sim I’m creating. And you want it that way. And so do I. I think it’s best for everyone, though, if I have to ship things out from time to time, even though there are ways to improve it.
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We demand greater better graphics, more realistic performance, greater accuracy on cockpits etc, I'm not a sim developer but appreciate the huge task at hand. Thats not to say I'm excusing the state IL-2:CoD was released in, it should not have been released at that point in my opinion as an end user. The SimHQ article smacks of being a little bitter they didn't get the interview time other sites did on the run up to release or a review copy for an exclusive review, lost the chance of an exclusive because Europe got the game first.