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  #112  
Old 08-26-2011, 04:48 PM
Buchon Buchon is offline
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Join Date: Apr 2011
Posts: 437
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Meh ... nothing new under the sun SimHQ, we all know that UbiSoft screwed it launching the game when is not ready.

And UbiSoft screwing a PC game launch is usual, I´ll say more, that it is a non write rule but that´s another history ...

Ubisoft screwed the development team pushing a release when the game is not complete and that drives the team to compile a incomplete build of the game engine and rush a player interface, delaying in this way the engine development.

Also that the game is already out screwed even more the engine development route, pushing the team to release small patches to fix things instead concentrates in push the engine build.

Looking the last patch objectives you can realize that the team just drop this bad path, drive there for a early release, and returns to where they are before UbiSoft screwed all, the engine development.

Because the game engine is not complete, it still in development right now.

Drops small patches to push the engine development cost time and the patches will be bigger, but its the correct way.

The new sound build and a engine core more streamed looks promising, looking for the best in this new build
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