well part of the problem is i use dx9 and win xp 32bit, i have heard that would help
my settings
1920x1080 monitors native res
full screen set to ON
model detail high
building " low
land " med
forest very low
vis effect med
texture quality original (dont know what this is original vs high medium and low, i must have missed the memo that explained it)
AA off
epilepsy off
ssao unchecked
vsync unchecked
damage decals medium
building amount low
land shading medium
grass and shadows box not selected (off)
roads on
specs
amd athlon 64 x2 6400+ 3200 mhz am2 on asus m2nsli delux
500watt psu antec
3.37 gb ram, pc2-5300 (4 G installed, again im on 32 bit win xp sp3, been meaning to ask on asus forum how others with my board have done with getting win 7 and getting drivers and compatibility and so on)
evga nvidia geforce gts 450 1gb (got it for free from evga)
obviously not much is worth upgrading, i might as well start out with new motherboard capable of higher speed ram and newer CPU, probably when i get out of college in a year. my system should be adequate to play the game i would imagine.
I can play the game fine especially on the smaller maps, and not over the cities...and it was indeed good fun once i realized i should give it another go and use my own little created missions, i was in fact quite pleased that i could finally shelve 1946 for the time being. Its not playing the game that seems to be ruined although artifacts and other such things tend to appear, i can live with those while they fix things. Its when i say open a map up on the mission builder that it screws up or when i press single missions nothing appears, i press altf4 and the little "close program, yes/now box comes up, and it goes to half of what single missions window should have. What is not displayed is the left side which is the list of missions,a random mission is selected...it dosent have much to do with my system im pretty sure the taxing part is playing the game not transitioning between menus...
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