Quote:
Originally Posted by cheesehawk
Hi Chefer,
Part of the problem is mentioned in other threads. Specifically, on the Syndicate server with the high number of AI, there are "ghost dots". Something is bugged, and the game keeps images of planes that are not actually there in the air. Most of the time, this is leftovers from AI formations, but occasionally its single dots (I presume its from destroyed formations, and the single survivors).
The only way to tell the difference apart from approaching and having the dots disappear (and reappear behind you), is to pay attention to the radar calls as the radar will only call out real contacts. If you suspect a formation is a ghost, pay attention, if the formation neither appears to move, nor changes formations/shape, its most likely a ghost formation. If you are flying with a friend, and he sees a big formation, and you don't see the same formation, also it is most likely a ghost.
Bliss has been working hard to find a fix, but so far has eluded him (although he's made it much better now than it used to be).
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Not to be confused with the fact that, at distance/range, a clear dot will seem to disappear in one of two ways:
1. With server dot range set beyond about 8km (often its set around 14k) a dot moving further away than, in my estimation, 8km suddenly becomes invisible, there is no transition to a smaller but still visible dot. On occasions I can still see the greyest hint of a dot on full zoom but there is an unrealistic jump from visible to virtually invisible. On my 1680x1050 I would estimate it goes from a few black pixels (4?) to something possibly grey or blue at about 1 pixel and virtually invisible.
2. With an approaching dot it jumps from the clear black dot to something almost invisible which on full zoom can be seen to be a faint representation of an aircraft. Again an unrealistic visual jump.
By "unrealistic jump" I mean that the human eye would track a faint dot to a clearer one then to an aircraft with some degree of linear progression.
We know its impossible to re-create that on the screen if only because of pixel counts, different resolutiones etc,. but the current arrangement needs revising to something better. It was never quite that bad on IL-2 (in spite of the long lasting "discussions").
I am not suggesting that the visible range and detail of one or other is incorrect, just that there is an unrealistic progression through the various stages. Range visibility of dots, when they should become identifiable as aircraft, etc., are a different discussion that has been beaten to death in IL-2 and not one I want to restart here.
I would just like to see the visual progression of the images improved/continuous.