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  #520  
Old 12-22-2007, 04:58 PM
Antoninus Antoninus is offline
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Join Date: Oct 2007
Location: Germany
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Quote:
Originally Posted by csThor View Post
Honestly I am not a friend of that suggestion, Kurfürst. IMO the preset loadouts are the best way - both from a historical and technical POV. I mean it's not like flying a Bf 109 G-6/R6 one day and have the techs reconfigure it into a G-6/U4 ten minutes before take-off. That wouldn't work in reality and so it shouldn't in game, either.
What should be done instead is giving more care to the selection of historically relevant loadouts - there simply shouldn't be loadouts which weren't used in combat (e.g. Mk108 gondolas on the 109s, Mk 103 gondolas on late 190s or 2 SC2000 on Ju 88 ). A broad range of loadouts is available for almost any plane. That should be sufficient.

Maybe a system with predefined loadouts as in Il-2 would still work well for BOB but not in the upcoming Korea sim and with some late fighter bombers/attack aircraft. In Il-2 the F4U-1D loadout list is already extremely long ( 46 entries) and still doesn't contain all possible, or even historical combinations. For example there is no option to have just napalm tanks and nothing else.

In Korea Corsairs could additionally carry light bombs instead of HVARs on the outer wing racks. However often not all stations would be used and planes did operate with just 4 HVARs or 5 100 ibs bombs and also asymmetrical loadouts were possible. Modeling this with the Il-2 static loadout system would result in much more than 100 possible combinations.

With the Il-2 engine it is apparently very difficult or time consuming to add new loadouts to planes. It's maybe more work to implement a flexible system as proposed by Kurfürst, but over the years it will save time and will allow us to exploit the full potential of all eventually modeled aircraft, within their historic limitations.