Krupi is right here, look carefully at the pictures/screen he posted and you can see what happened, the brackets are broken and the wing left off.
This kind of complaints are fed by "spectacular" game like WoP, such games has not to be realistic so developer can frees his creativity and create something very spectacular but that don't care of the aircraft structure and what happens on the real things.
The same is for sound, Oleg's team can't waste resources making, for example, a cool engine start-up sound just because it "feels" realistic, they need to find some real reference first and then they can implement it in the game, gathering reliable information is an incredibly time consuming thing to do and this explain why it took so long to CoD to come out, I mean, they has carefully modeled each aircraft frame and created the damage model accordingly to the aircraft structure!
Using WoP as comparison reveals superficiality in sim and games development in general.
Last edited by Stefem; 07-31-2011 at 06:24 PM.
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