Quote:
Originally Posted by jasonbirder
As I see it, the biggest contributors from a third party point of view are the skinners and campaign writers that develop for the offline market and the creators of third party utilities like DCG, Mission Mate and Mat Manager – again developed for Offline play…
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You just forget the biggest part of the third party contribution: planes, cockpit and maps... (it's funny how everybody forget it easilly). You also forget the online wars, which represent a tremendous work and are player by thousands of players.
Besides... All the skin and mission creators I know are onliners....
Either you don't know about all this (then you don't know much about IL2 world), or you conveniently forget it... just to proove your point.