you must be the runt of the hacker litter, because you consistently make the least sense
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Originally Posted by jasonbirder
The bigger picture is that the vast majority of IL2 play is offline rather than online (Oleg is quoted as saying approximately 95% of players are Offline players...which would fit well with industry estimates for the typical Online/Offline ratio of gameplayers) and of the people that do play online..
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so lets translate the jason-speak,....the point that you are making is that therefore online cheating should be allowed completely unrestricted, even promoted,, just because it doesnt matter to jason ?
not only is that absurd, but whatever little time oleg had to add the last few fixes to other import bugs in the 4.09 patch, it being the LAST chance to fix things, now wont occur as extensively because they have to plug the hack leak, thanks jason, great idea there !
the online multiplayer community has also been the most active in providing feedback, making requests, and influencing further developments in il2 since its inception. even if it is a part of total sales, rather than the complete market. and your quote is dated, it will nowadays be at least around 50%, with the increase in net access in the last years.
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Originally Posted by jasonbirder
.only a proportion of them will play on Hyperlobby - with the rest playing on their own dedicated or squadron servers or through peer to peer connections...
So even if there is any cheating it is not something which will affect the vast majority of IL2 players.
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you'r on a roll now. so because jason cant count on his fingers how important online fair play is on ALL coop and dogfight servers for the community at large, we therefore should be bothered with hacking the files. let me ask my 9 yo if he sees the flaw in that......
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Originally Posted by jasonbirder
Besides cheating has always been possible in IL2 - its not a new subject for discussion...Prnt Sreen, disconnecting, lag manipulation have existed for a long time...as has gamesmanship such as flaps on a slider, trim abuse, altering the gamma on your monitor so you can see through the G blackout etc etc...so to imply that before the existance of the Sound Mod everything was great, following its release everything is appalling is a complete misrepresentation of the situation...I can quote from threads about Online cheating that were posted back in 2003, 2004, 2005, 2006 etc etc...
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thank the gods you dont have a job that matters in the real world. you'r basically saying that because influenza does exists and can affect people, that we therefore shouldn't do anything about malaria, cholera, pox, aids, ... etc. dont you see it is irrational aspect of the "logic" you are using ?
Quote:
Originally Posted by jasonbirder
Besides...how prevelent is it really? Even if it is possible to manipulate the game on closed servers...is it really occuring with any regularity? For all the ping pong arguments in this thread...there are no examples of genuine online cheating refered to here...merely examples of people showing it is possible...I can only assume that rather than servers being full of 1000 KPH Cr42s with Rayguns that in actuality life is continuing exactly as it was before the release of the Sound Mod.
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yes, lets take the argument to the absurd in order to try and make a point. your now saying that because there is not a shower of 1000 meteor's heading for the earth right now, that meteors dont matter. since you seem to live a sheltered life, maybe get out more on some of the better servers (yes, even those not on HL, presuming you can find them), and on voice comm's see what kind of observations the regulars have. most will have seen confirmations of cheating, and there has been a significant rise in reports since the sound hack started being spread into the wild.
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Originally Posted by jasonbirder
And even if it did occur, surely its the responsibility of the Server Admins and players populating a server to identify and ban any offenders...If you choose to fly in an environment that allows and encourages cheating (IE: an open access serverwhere you are flying with random, anonymous people...in a competitive, stat-driven, win at all costs environment) surely you should take responsibility for making it a fair and enjoyable environment to fly in...rather than throwing that responsibility back onto the wider IL2 community who have no interest or stake in it whatsoever.
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your lack of having some rational perspective on all of this is stunning ! you've now said that the existence of a widespread hack, its open promotion and widespread use actually doesnt matter at all, since people should only use servers you like, and that fairness and honesty in the whole online community isnt important. and emm, if people are really silly enough to play with other ww2 aviation enthousiasts from around the world, then really they should have some mother hen overseeing them 24/7 to make sure each user isnt cheating. i have a simpler solution, you go play werever you want with whatever you want, and the rest of us want a simple secure way to play online without cheating.
Quote:
Originally Posted by jasonbirder
So in summary...Cheating doesn't affect most people, its not a new thing anyway, it doesn't seem to occur that often and perhaps stopping it is the concern of the hyperlobby players and server admins rather than a concern for the bulk of the IL2 community who are neither interested nor affected!
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i think you need more ram and a new cpu, then reboot and ask yourself the same questions.