View Single Post
  #9  
Old 07-21-2011, 09:17 AM
Opitz
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by adonys View Post
Let me make some things clear to you all.

This game has potential, as long as the developers are working on it.

The developers will work on it, as long as they are paid.

They are paid, as long as there is a prospect for potential revenues from future customers.

The future costomers will only exist (considering this is a niche market game) if the current customers are happy about trade's fairness (the release state of the game, current state of the game and the fixing pace in order) to become future customers.

The current customers are profoundly unstatisfied with the release state, generally not satisfied with the current state of the game nor with the pace of developer's fixing the sale-advertised/minimum game necessary broken systems nor with the lack of constant communication regarding the fixing progress.

The developers can't increase this pace, not change the fixing pace over night..


So, what simple logic tells you is the solution to make current customers happy enough in order to secure future sales and eventually fullfil the potential of the game in order to widen the potential-customers area?!!
I think your simple logic fails... Let's just say, there is still a hope among customers, that this game will get repaired over next several months. It is based partly on blind faith, partly on the rest of the customer trust in Luthier's words. As we have one more wise saying in czech - Hope dies as last...

Last edited by Opitz; 07-21-2011 at 09:21 AM.
Reply With Quote