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Old 07-16-2011, 02:12 PM
DickDastardly DickDastardly is offline
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Join Date: Apr 2011
Location: Birmingham, UK
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Quote:
Originally Posted by distant View Post
EDIT: someone from Nvidia 3D vision forum posted a solution to get the water to work in 3D, link below, please confirm that it does solve the water issue that you experience if possible since i'm also interested in getting the game for 3D playing: http://forums.nvidia.com/index.php?showtopic=199565.
Using the settings in that thread, particularly turning "Land shading" down to low does improve the water somewhat, but waves, ripples and reflections are still drawn at the wrong depth so IMO it's still not really playable in 3D, particularly as the skybox, horizon haze and sun glare are all rendered incorrectly too.

The other problem I mentioned above with the clouds can be "solved" by turning them off in the Realism settings, but the same issue also affects things like smoke and fire as you can see in the screenshot below:



(Note the missing strip of smoke just to the right of the chimney in the foreground and the area just next to the plane where the flames aren't rendered because they would have been blocked from the player's view when playing in 2D). Here's the same shot in stereo format.
Cheers,
DD

Last edited by DickDastardly; 07-16-2011 at 02:18 PM.
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