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Originally Posted by 335th_GRAthos
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The game don't "need" 3GB VRAM DDR5. The game in actual build use less RAM than could and have detailed textures with gigantic size. No need at all to 3GB VRAM, only some more optimization in textures size/amout/logic of loading into VRAM.
People need to calm down a little and wait for further optimization. More of 1GB of VRAM just to load textures? In ArmA2 we have lots of texture loading and now - with all optimizations - near zero stutters in 1GB VRAM cards. CloD isn't so much more detailed, just need hard work in optimization.
3GB VRAM is only needed in MASSIVE resolutions, and now in CloD it only minimize a flaw in graphics engine. I doubt will be needed all this VRAM in near future to fluid gameplay with high quality textures.