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Old 07-09-2011, 11:41 AM
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Bewolf Bewolf is offline
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Quote:
Originally Posted by Ali Fish View Post
there is no specular level shader for the trees and no self shadowing and no shadowing of nearby adjacent trees. This is why we have to darken the trees in the first place. in theory the trees are correctly designed for when standing proud on there own. but not in forrest groups. shadows hit the ground not the surrounding trees. if the trees had that probable pc crippling effect, Then the trees would look dark anyway without my help.

without shadowing at the very least this can not be. sorry. but please take this request as an example of how far we can go to far with attention to detail. we can never expect that extra detail in fact. much like alot of the requests to have better scenery. its a flightsim, its as good as it'll get for the near future. see the 10 threads about it on the forum lol.

what the tree system requires is strategic placement of varying coloured trees not variation and randomisation accross the whole country. dark trees for forrests, lighter trees for sole standing and slightly darker for small clumps.
*nods* I suppose one has to compromise in this. Maybe this all makes more sense once the ground textures are adjusted a bit as well?
Anyways, always had a huge respect for those taking the effort to improve games for others, so honest respect for the work you do
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Last edited by Bewolf; 07-09-2011 at 11:46 AM.
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