Quote:
Originally Posted by kendo65
There are A LOT of individual trees on the COD map.
That is one of the features that people have said is wrong or overdone, so just arranging collision detection for areas of forest will leave a phenomenal amount of trees still with a problem and won't be very realistic.
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As I understand the issue the OP was raising wasn't primarily one of realism but the functional problem of multiplayer PvP with some players diving to the deck and skirting through forests to be invisible as a way of disengaging.
The fact that the phenomenon you're talking about and the phenomenon the OP is talking about both involves trees doesn't mean they're the same issue. I'm not trying to discredit your concern completely, but I do think it's less significant in a PvP server when there seems to be a problem with hiding in forests to avoid losing fights.
It may rankle your aesthetic preferences, but non-collisions with lone trees is not exactly going to break the multiplayer PvP experience.