+1 on the every 3rd tree having a hitbox . . .
they'd have to code it so when forest is selectable to remove the hitboxes w/ the trees when forest is unchecked, or we'd be back to the invisible tree thing.
Heck I wouldn't mind even if it was every 10th tree had a hitbox, most planes going low will quickly smack the 10th tree.
Unless the game's architecture is designed that putting hitboxes for trees will lead to a cascade effect that breaks more stuff than fixes, but that is just merely speculation . . . why Luthier said it was a no fix.
Also if he said that, did he give a time frame? In a situation like this, it would be a no fix because bigger fish to fry but once its up and working find and dandy . . . then it would be doable.
TreeUK, any chance of finding that post where Luthier said he wasn't going to fix the no collision tree thing?
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