Code:
[15:56:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
From my experience this kind of error message comes from a buggy effects file that uses incorrect settings, too large textures or too many particles for the graphics engine to handle
Code:
INTERNAL ERROR: HierMesh: Can't find chunk 'NullPart_D0'
[15:51:52]
This one on the other hand is caused by a specific aircraft that is missing said part (NullPart_D0) of its 3d model which is called for within the hier.him file or the aircraft class file itself! Would be interesting to find out which one exactly is causing the problem...
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