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Old 06-26-2011, 04:58 PM
Thee_oddball Thee_oddball is offline
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Join Date: Mar 2011
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Quote:
Originally Posted by Ataros View Post
As far as understand it is OK to use soundmods online if they do not modify any other files than sound files. The issue with current sound mods is that they modify engine config files to force DB and Merlin using separate samples.

I think we can ask modders to make a lite version of their mods that do not modify anything but sound files.

I remember reading at least once in early May that a basic sound mod that was available back then helped to solve sound disappearing issues when using external views (Current 1st person multiplayer sound bug was not introduced back then yet).

Of cause do not try any mods online if you think $50 is a lot to loose just for experimenting purposes.

ps. Also we can ask luthier to officially approve at least one sound mod for online. I would vote for Jafa's one but it is not available yet. But we can start talking to luthier about this anyway.
i read just like you what Luthier said about the mods...there would be wide spread bans without warning

but i am not sure VAC definitions have been written yet given the constant flux of the game.

If the sound mod can fix the online bug then we SHOULD be allowed to use it without penalty and when it is officially fixed we should be notified so we may revert back to stock.

S!
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