Quote:
Originally Posted by jasonbirder
Quote:
Originally Posted by Outlaw
Why do you think that companies pay license fees to use other game engines (such as the Quake engine, UT engine, HL engine, Cry engine, etc.)? If the EULA was not enforceable they would just buy ONE copy of the game and mod/hack it to their hearts desire.
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Licence fee's are paid because use of a substantial amount of code from one piece of software in another would be in breach of tradtional intellectual property and copywright laws they are nothing to do with EULAs at all.
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OK, so the EULA is not tied to the license issue, HOWEVER, there is a law being broken (if license fees are not paid) and that's the point. Whether or not it's a EULA issue is irrelevant. The hack, to the best of my knowledge, redistributes the ENTIRE executable file and if that's not a "...substantial amount of code..." then I don't know what is. Even if the hack is/were just
a patch file it is still utilizing almost 100% of someone else's code.
[edit]
Obviously this is not a real issue b/c no one is going to go after anyone, BUT, it would be nice if the hackers would stop saying they have the right to do whatever they want to with the code and redistribute it at will.
[end edit
If I'm mistaken about the hack and what it redistributes, then I must acquiesce on this point.
--Outlaw.