View Single Post
  #2  
Old 06-19-2011, 02:39 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
Approved Member
 
Join Date: Aug 2008
Location: Newcastle Upon Tyne, England
Posts: 341
Default

Quote:
Originally Posted by Blakduk View Post
Does anyone know if anyone is working on an aircraft reference guide for CoD, similar to Hardball's 'Aircraft Viewer' for il21946?
Hardball did a brilliant job with it and i used it constantly, especially to get an idea of airframe limitations.

Part of the reason i ask is i was playing online last night on the Syndicate server. I'd taken a 110 for a hunt over the region near Dover when i spied a Spit taking off. I went down for a quick vulch when i overspeeded and lost control for a brief while (i really find it hard to keep the speed down in even a shallow dive in those things). I messed up my firing angle and my plane suddenly pitched up- i'm not sure if i broke something- and went into a slow barrel roll as i fought for control with my rudder. I think my ailerons had broken or maybe stretched control lines.
The Spitfire had a gift of a 110 slowly turning in front of him, and like a true gentleman he shot me in the head
In the dive i hit approx 580kmh despite throttling right back and curving in on an angle to keep my speed down.
With CoD not having a quick replay setup it's hard to re-examine what goes wrong in these scenarios.
Here you go Blakduk, Fleas excellent data sheets.....Link to SimHq page.

http://simhq.com/forum/ubbthreads.ph...ml#Post3269457

Good stuff, but obviously there are problems with in game aircraft performance at present (no 100 octane fuel blah blah) so bear this in mind.

Good convergence data too, which will be handy if it actually works in game on Tuesday.
Reply With Quote