Thanks EF!
I will give it a shot. Are you using any triggers along with the scripts? I noticed that in some missions there were triggers..but no actions??.... I thought for a trigger to work it needed a "trigger and "action" both with the same name..could be wrong tho.
Also what does compile do..when you right click in the script tab box?
In one of my missions I have a Small battle going on in which I have like 4 different "triggers" with 4 different "actions. Now do the triggers have to happen in "order?, or can this be used as a random occurrence ?
IE ..2 110's take off to bomb an RAF airfield. if they ar successful in eliminating the target..(AAA and a Bedford) then a flight of 109's spawn and join the battle. if the player shoots down both 110's before they get the AAA then a flight of Hurri's spawn.
In the example above the 110's spawning the other 110.s is above the Spits spawning the Hurri's. My question is to you , if the spits shoot the 110's first..will they spawn the Hurri's or will it not happen because the first Trigger in line was not "triggered" so to speak.. I hope I didnt lose you on the example...heh
Ribbs
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352ndRibbs
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