Quote:
Originally Posted by pupo162
headshake never caused me any confusion, but has it is now its unixistent, it may be overdone in realism, but its good and valid indicator of how much g's you are pulling, since in real life you can feel them and you cant here.
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I agree with this. If people don't like headshake they can turn it off in their realism options and it has already been toned down once during the patching process. Why does everything have to be so uniform?
I think there's a trend developing where people don't just want options to turn off difficulty settings, they want to make their preferences the default version of things for everyone, so that they can have their preferred settings and still be able to join the well populated servers which, most of the time, run full switch or at high difficulty levels. It seems a bit too much of "have my cake and eat it too".
There are options in the sim, so i suggest everyone uses them to get the difficulty level where they want to for themselves and let the rest of us masochists carry on doing things our way as well.
I don't know how realistic the headshake is, it probably isn't, but it's useful for the reasons described in the above quote. Having no tactile feedback about what the aircraft is doing is equally unrealistic and a long-time trick in simulation is to use visual effects in place of the real-world tactile ones.
I suggest people ask for options to turn off stuff that annoys them, instead of pushing for a blanket change all across the board. Otherwise i might just start campaigning for something equally silly on the other end of the spectrum, having complex CEM, temp effects and anthropomorphic controls enabled by default for everyone.