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Old 06-07-2011, 10:45 PM
IceFire IceFire is offline
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Join Date: Apr 2008
Posts: 1,879
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We're having a problem with the UK-Dedicated1 server and I'm wondering if it's a bug that has cropped up with the release of 4.10 or 4.10.1. We've only really narrowed down the possible cause recently but I believe this may have been happening the whole time.

A little preface: When I say narrowing down the cause... I mean there appears to be correlation but I've not been able to determine anything else.

The problem is that many users are complaining of periodic stutters or screen freezes while playing on the server. This does not appear to affect them offline. We're not sure if it affects them on other servers or not. Although people have been having problems for a while now I've only just recently noticed the problem myself. I've not yet had a screen freeze but I have seen my FPS decrease and periodic stuttering appear.

The only connection we can see is a series of error messages that seem to appear at random (from our perspective) in the IL-2 console.

Code:
[15:56:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
Or...

Code:
[16:26:15] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[16:26:20] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[16:26:31] NetAircraft error, ID_03: java.io.EOFException
[16:26:31] NetAircraft error, ID_03: java.io.EOFException
And...

Code:
NTERNAL ERROR: HierMesh: Can't find chunk 'NullPart_D0'
[15:51:52]
WARNING: Clear VBuf 130993
[15:52:02] WARNING: Clear IBuf 219315
[15:52:06] INTERNAL ERROR: HierMesh: Can't find chunk 'NullPart_D0'


INTERNAL ERROR: HierMesh: Can't find chunk 'NullPart_D0'

[15:55:58] INTERNAL ERROR: HierMesh: Can't find chunk 'NullPart_D0'

[15:56:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[15:57:15] INTERNAL ERROR: HierMesh: Can't find chunk 'NullPart_D0
Although I've seen internal errors pop up before... I've never seen them linked to stutters and pausing. In one session I had a repeating internal error (this one: INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2) over and over and over again in the console and my frame rate was reduced significantly on a very lightweight map.

We are running FBDj (1.5 I THINK) on the server and it is a dedicated server. The scenarios we run sometimes have MDS elements in them such as moving ships, vehicles or AI aircraft. Other times they don't and the problem still crops up. The one where my frame rate was decreased had no MDS elements on it at all. No moving ships, vehicles, AI or anything of the sort. Just static objects only like an old style dogfight server scenario. Why it was cropping up there I have no idea.

Finally it doesn't appear to affect all players at the same time. I had one error, someone else had a different error (in the same session) and others reported no errors at all. Which leads one to think it's a client side problem. It is being reported by a confirmed 5+ people in our mini-community alone with more casual players on the server also reporting similar problems.

I'm starting to post this message around in a few different places to see if anyone knows what is happening and if this is a bug or a glitch (with 4.10/4.10.1) or something specific to our server... if it is... any clues as to what is going on?
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Last edited by IceFire; 06-07-2011 at 10:49 PM.
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