Quote:
Originally Posted by 335th_GRAthos
Well, this is one of the best explanations, I have the same problem when I run Black Death.
When I play online I do not notice it.
It is defintively the limit of the GPUs today (ok, ok, in combination with "less than perfectly optimised" programming + incrediobly complicated options) which probably will be solved two or three generations later...
I have noticed this as well because my friends fly CoD in much smaller GPU systems than mine and they experience this in situations where my rig runs smoothly.
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Yes blackdeath is where i notice it most....I am a bit OCD about such things even though my game runs pretty well....as soon as I see something I dont like even in a fairly pointless benchmark like black death I have to fix it

It was the same in IL2 when the made the perfect water....my game ran great but I had to have it.....never did get perfect water without micro stutters :p
I am going through some of the other suggestions in the previous posters sig...there are a lot