ok the changing of the skin in game presently involves you having to incorporate your skin via the FMB (Full Mission Builder) section. and building it into the mission.
you can only view skins in the game environment via a mission designed to use that skin. the ingame selection routines do not work yet !.
The skin file you create "must" go in the corresponding plane type folder thats within your documents/1csoftclub/paint schemes/ "plane type" folder. (not the game directories)
when in the FMB and having put your skin in the proper folder for usage. you should see in the skin drop down the new painted skin with whatever title you have given it.
you can also view your skin on the model in the quick mission /quick plane selection arena. but this will "not" activate it ingame untill 1C develop it to work like that. (eventually)
1. create skin
2. put skin in relevant folder (1csoftclub)
3. create mission in FMB & assign skin to plane object via drop down menu.
4. launch mission
5. take picture, enjoy skin.
6. thank ali for enlightening information (optional)
lol
Last edited by Ali Fish; 06-02-2011 at 05:27 PM.
|